'Let's hope everyone made it out': virtual reality game immerses players in Port Alberni, B.C., tsunami
By Megan Thomas
A team at the University of Victoria is developing a virtual reality game based on data from a real tsunami that slammed into Port Alberni, B.C., in 1964.
The technology could eventually be used to help emergency officials prepare for the next big wave.
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The game uses a mix of virtual reality headsets, smart phones, tablets and laptops to create the realistic emergency response scenario.
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Players must decide how and where to dispatch emergency resources as fires break out. Then a tsunami wave arrives and water floods through some areas of the city.
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Virtual reality technology could give emergency preparedness officials another tool to engage people in preparing for the next big earthquake or tsunami, said Tanya Patterson, emergency program coordinator for the City of Victoria.
"It looks really cool and very realistic, so it gains people's attention and makes them understand what they might experience," she said.
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