Assessing policy preferences amongst climate change adaptation and disaster risk reduction stakeholders using serious gaming
This paper presents the development process and rationale behind the creation of RAMSETE I, a serious game developed by and for the ESPREssO Project to elicit information from its stakeholders in aiming to inform synergies between CCA and DRR sectors. The results assess its application as a device to frame discussions during an international Think Tank workshop.
The serious game focused on three particular aspects of CCA and DRR policy interactions: (1) separation of administrative responsibilities and the use of different terminology, (2) the ongoing competition for funding and political will as well as (3) difficulties regarding the top-down implementation of policies.
The games have the power to inform mainly through providing a greater degree of objectivity, concludes this paper. Furthermore, exercises and meetings such as the ones discussed in this work bring together individuals who might otherwise rarely interact during the course of their professional activities generating new ideas and progressive policy recommendations for finding new avenues for cooperation between CCA and DRR sectors.
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