Gaming for change: Pathways to seismic risk awareness in urban areas
This article presents "Sismopoli", a board game focused on seismic risk reduction from an urban perspective, as a tool to make complex issues more manageable and understandable. The game experience is part of a broader educational pathway aimed at stimulating knowledge processes looking at the territory as a common good, where risk reduction is a crucial component.
The goal of the study is to contribute to the debate by exploring how game-based learning methodology can influence community awareness processes on priority items in urban contexts. To this end, three educational paths have been introduced and explored, specifically targeting socio-spatial problems, through which some existing serious games were interpreted and which guided the development of Sismopoli: educating about caring for the territory, understanding risk, and fostering community participation.
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